One of my favorite features of Dropbox is ‘versioning,’ which keeps a copy of every change that you make. Every time you press ‘save’ on a document that’s in your Dropbox, a new version is saved.
[Update #1] Facebook Home is currently available in the U.S. only and it will be rolled out to other countries later. If you are interested to install Facebook Home, please go to your Google Play store to check periodically or check back to this page for more updates.
[Update #2] 17th April 2013
The Facebook Home app is now available for download in Canada and the UK. Go to your Google Play store to download it now.
Facebook Home, a suite of apps that replaces the homescreen of your Android phone with your Facebook News Feed and overhauls your messaging setup, is now available in the Google Play store.
Many people still haven’t updated their website to HTML5. Reasons are aplenty, such as it is still pretty new, Internet Explorer (IE) is still not supporting it, it’s a huge cost to convert the existing website to HTML5, HTML5 is a myth and it’s not working, HTML5 is not adopted worldwide yet, and etc.
But there are plenty of good reasons to start implementing HTML5. This is not only aimed at web developer or web designers, because businesses with an online presence should think of their long term strategy for their web as well.
Below are the 10 reasons to change your web to HTML5 or to start using HTML5.
Reason #10: Accessibility
HTML5 makes creating accessible sites easier for two main reasons: semantics and ARIA. The new (some currently available) HTML headings like <header>, <footer>, <nav>, <section>, <aside>, etc. allow screen readers to easily access content. Before, your screen readers had no way to determine what a given <div> was even if you assigned it an ID or Class. With new semantic tags screen readers can better examine the HTML document and create a better experience for those who use them.
ARIA is a W3C spec that is mainly used to assign specific “roles” to elements in an HTML document – essentially creating important landmarks on the page: header, footer, navigation or article, via role attributes. This has been well overlooked and widely under-used mostly due to the fact that it wasn’t valid, however, HTML5 will validate these attributes. Also, HTML5 will have built in roles that can’t be over-ridden making assigning roles a no brainer.
Reason #9: Video and Audio Support
Forget about Flash Player and other third party media players, make your videos and audio truly accessible with the new HTML5 <video> and <audio> tags. Getting your media to play correctly has always been pretty much a nightmare, you had to use the <embed> and <object> tags and assign a huge list of parameters just to get the thing visible and working correctly. Your media tags just become these nasty, huge chunks of confusing code segments. HTML5′s video and audio tags basically treat them as images; <video src=”url”/>. But what about all those parameters like height, width and autoplay? No worries my good man, just define those attributes in the tag just like any other HTML element: <video src=”url” width=”640px” height=”380px” autoplay/>.
It’s actually that dead simple, however because old evil browsers out there don’t like our HTML5 friend, you’ll need to add a little bit more code to get them working correctly… but this code isn’t nearly as gnarly and messy as the <object> and <embed> tags:
<video poster=”myvideo.jpg” controls>
<source src=”myvideo.m4v” type=”video/mp4″ />
<source src=”myvideo.ogg” type=”video/ogg” />
Reason #8: Doctype
Yup that’s it, that is the doctype, nothing more, nothing less. Pretty simple right? No more cutting and pasting some long unreadable line of code and no more dirty head tags filled with doctype attributes. You can simply and easily type it out and be happy. The really great thing about it though, beyond the simplicity, is that it works in every browser clear back to the dreaded IE6.
Another example to show how HTML5 has a much cleaner and simple code is this: the reference link code for stylesheet in HTML4.01 needed to be defined for “type” (in this case, text/css), and the code looks like this:
<link rel=”stylesheet” type=”text/css” href=”css/style.css” />
With HTML5, the code is clean and simple:
<link rel=”stylesheet” href=”css/style.css” />
There is no need to define the “type” anymore in HTML5 because when the “rel” is defined for “stylesheet”, it is understood that it is “text/css” type.
Yup, that’s it!
Reason #7: Cleaner Code
If you are passionate about simple, elegant, easy to read code then HTML5 is the beast for you. HTML5 allows you to write clear and descriptive code, semantic code that allows you to easily separate meaning from style and content. Consider this typical and simple header code with navigation:
So this code is pretty clean and simple? But with HTML5 you can clean this up even more and at the same time give your markup more meaning:
With HTML5 you can finally cure your “divitis” and “classitis” by using semantic and HTML headers to describe your content. Previously you would generally just use div’s for every block of content than drop an id or class on it to describe its content but with the new <section>, <article>, <header>, <footer>, <aside> and <nav> tags, HTML5 allows you to code your markup cleaner as well as keep your CSS better organized and happier.
Reason #6: Smarter Storage
One of the coolest things about HTML5 is the new local storage feature. It’s a little bit of a cross between regular old cookies and a client-side database. It’s better than cookies because it allows for storage across multiple windows, it has better security and performance and data will persist even after the browser is closed. Because it’s essentially a client side data base you don’t have to worry about the user deleting cookies and it is been adopted by all the popular browsers.
Local storage is great for many things, but it’s one of HTML5 tools that are making web apps possible without third party plugins. Being able to store data in the user’s browser allows you to easily create those app features like: storing user information, the ability to cache data, and the ability to load the user’s previous application state. If you are interested in getting started with local storage, check out Christian Heilmann’s great 24 Ways article from last year — Wrapping Things Nicely with HTML5 Local Storage.
Reason #5: Better Interactions
We all want better interactions, we all want a more dynamic website that responds to the user and allows the user to enjoy/interact your content instead of just look at it. Enter <canvas>, the drawing HTML5 tag that allows you to do most (if not more) interactive and animated possibilities than the previous rich internet application platforms like Flash.
Beyond <canvas>, HTML5 also comes with a slew of great APIs that allow you to build a better user experience and a beefier, more dynamic web application — here’s a quick list of native APIs:
Drag and Drop (DnD)
Offline storage database
Browser history management
Timed media playback
Reason #4: Game Development
Yup, that is correct, you can develop games using HTML5′s <canvas> tag. HTML5 provides a great, mobile friendly way to develop fun, interactive games. Furthermore, Zynga, one of the largest game developer for Facebook with popular title such as Farmville, has announced that they are porting their games to HTML5.
If you’ve built Flash games before, you’ll love building HTML5 games.
Reason #3: Legacy/Cross Browser Support
<!–[if lt IE 9]>
Reason #2: Mobile, Mobile, Mobile
The adoption of mobile devices continues to grow very rapidly and this means that more and more users will be using their mobile browsers to view your web site or application. HTML5 is the most mobile ready tool for developing mobile sites and apps. With Adobe announcing the death of mobile Flash, you will now count on HTML5 to do your mobile web application development.
Mobile browsers have fully adopted HTML5 so creating mobile ready projects is as easy as designing and constructing for their smaller touch screen displays — hence the popularity of Responsive Design. There are some great meta tags that also allow you to optimize for mobile:
Viewport: allows you to define viewport widths and zoom settings
Full screen browsing: IOS specific values that allow Apple devices to display in full screen mode
Home Screen Icons: like favicons on desktop, these icons are used to add favorites to the home screen of an IOS and Android mobile device
Reason #1: It’s the Future!
The number one reason why you should start using HTML5 today is this: it’s the future, start using it now so you don’t get left behind. HTML5 is not going anywhere and as more and more elements get adopted more and more companies will start to develop in HTML5. HTML5 is essentially just HTML, it’s not scary, it’s not anything you really need to figure out or relearn — if you’re developing XHTML strict right now you are already developing in HTML5 so why not take full advantage of it’s current capability?
At Zymora, we have adopted HTML5 for quite some time, and the number 1 reason why we love HTML5 is the fact that the code is cleaner and easier. If we need to make one change on the HTML code, we used to spend hours and hours finding it and making sure that it works. Now, with HTML5, we could find the code easily
It has been wildly speculated that Adobe will announce the development of Flash Player for mobile platform will come to an end very soon.
It is no surprise. Earlier in March, Adobe announced Flash to HTML5 conversion tool code name Wallaby. That was the first sign of Adobe giving up the development of Flash Player for mobile platform.
Sources close to Adobe that have been briefed on the company’s future development plans have revealed this forthcoming announcement to ZDNet:
Our future work with Flash on mobile devices will be focused on enabling Flash developers to package native apps with Adobe AIR for all the major app stores. We will no longer adapt Flash Player for mobile devices to new browser, OS version or device configurations. Some of our source code licensees may opt to continue working on and releasing their own implementations. We will continue to support the current Android and PlayBook configurations with critical bug fixes and security updates.
Additionally, the e-mail briefing to Adobe’s partners has been summed up as follows:
- Adobe is Stopping development on Flash Player for browsers on mobile.
Adobe is now focusing their development efforts on:
- Applications for mobile
- Expressive content on the desktop (in and out of browser)
- Increasing their investments in HTML5 in general
So what does that mean to web developer?
First of all, we can’t say that we didn’t see it coming. There were signs all over and especially when Apple’s Steve Jobs refusal to provide support for Flash for Mobile on iPhone and iPad platform.
Secondly, there were lots of web developer has already developed websites that support Flash and will have to invest the time and resources to continue to provide support to these websites, or have to take the next step by converting the Flash websites to HTML5 platform.
At Zymora we do not encourage our customers to develop a Flash website because we always felt that if the whole website is developed using Flash, the performance and loading time of the page became an issue, and with the booming of Tablet (iPad and Android tablet), smart phones (iPhone, Android phones, BlackBerry, etc), the Flash website will have performance issues and most often than not, will not be displayed at all. That’s hundreds of millions devices that can’t access the website.
HTML5, we believe, will be the platform that we should all invest in. That is the reason why we invest our time and effort to gain traction in the HTML5, CSS3 and jQuery platform as we want to provide the best flexible solutions to our customers.
Update:Even as this post is published, ZDnet has just confirmed that Flash is Dead, Long Live HTML5